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One of the newest abilities released into the Splinterlands battlefields and one of the biggest game-changers in some time.
Creates new, unique opportunities; i.e. concocting "suped" up carry monsters the likes of which have never been seen before.
I believe the introduction of this new ability (Martyr) has been and will continue to be Meta-Shifting within the Splinterlands games. Even more intriguing: there are only 6 Monsters total with this ability; 5 of which are only obtainable through Ranked Chest rewards (Soulbound Cards), the other 1 is a limited time/print Promotional Card. This is creating a (so-far) unique effect of limiting the new/incoming circulation of these cards and therefore greatly limiting the rate of card-use and strategy creation/adoption.
There are currently only 6 Monster cards with the Martyr ability, 3 of which receive the ability at base-level (1 BCX)
Cards with Martyr
(Soulbound Rewards)
(Very Limited Promo)
Kralus vs Uriel
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This is a pretty cool matchup to see happen "in the wild"
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2 Martyrs on our Kralus, vs 2 Martyrs (+1 From Resurection) on Uriel
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Looks weighted in our favor, but the power of Uriel's Recharge hit supported by Adelade's Shield-Repair could be the winning combo
Martyrs Completed
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Every Monster begins the match poisoned, but it takes 3 rounds before both teams are fully Martyr'd up
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The Void Dragon picked up a Martyr buff as well, and dodges most of the opposing teams attacks, and suddenly it seems the fight is one-sided
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The next round sees the perfect deletion of Uriel before the enemy team can even launch an attack leaving his support team behind
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What's pretty hilarious about this match is that we didn't even need our Super-Carry Kralus to actually do all the "carrying"
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Suprise MVP goes to Void Dragon
Little League Martyr
-------------- Click here to watch the battle --------------
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My strategy with this team was to focus on applying Martyr to 2 strong sneak monsters, while fending off the enemies team long enough for them to go to work.
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I chose to add the "Flying" ability to all of my monsters using the Brighton Bloom summoner, allowing for additional evasiveness/survivability.
Martyr'd Up
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By Round 3 our Martyrs have been activated, and it looks like the match will be determined via a battle of sneak monsters
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Unfortunately the extra dodge chance given to our Dhampir Infiltrator from Flying does him no good, and he takes full damage from their faster Dhampir Infiltrator, dying in Round 3.
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The Super Stitch leech receives the time/cover it needs to pick away at the enemies remaining Monsters, securing a victory with plenty of power to spare
In my opinion these victories were achieved easily despite them being flawed, even "sloppy", in terms of team-creation; they were more proof-of-concept wins. This Martyr Meta hits hard and unexpectedly for now, and I don't think it's going anywhere anytime soon.
I would love to hear what you think with a comment below. Until next time, cheers!
EliTheWise