[IMAGE: https://files.peakd.com/file/peakd-hive/firedream/mhTP19tj-2ndpost.JPG]
After my first post https://peakd.com/technology/@firedream/hive-arena-pvp-game-on-hive-on-the-build I have advanced a bit more than just a sketch on paper.
- The game idea completed
- Login screen finished.
[IMAGE: https://files.peakd.com/file/peakd-hive/firedream/mvbQzUY6-loginscreen.JPG]
Hive Keychain by @stoodkev is implemented and will handle all the Hive transfers.
User check - if Hive user- is also implemented.
- User can select from 3 character classes - Rogue, Warrior or Cleric.
[IMAGE: https://files.peakd.com/file/peakd-hive/firedream/Og7L0S3j-selectionscreen.JPG]
The races has three attributes that balances the game play.
- The rogue, hits harder but defence is low
- The cleric lives longer but attacks weaker
- The warrior - balanced.
These attribute adjustment will give the player a chance to adjust his gameplay style not only depending on the dice outcomes.
- User data succesfully taken from Hive chain and user taken to lobby.
[IMAGE: https://files.peakd.com/file/peakd-hive/firedream/9aaKlsJE-selectedscreen.JPG]
This screen is still under development and will connect with server side.
Now, I feel like "omg...what have I put myself into...". So much code written and many more to follow.
[IMAGE: https://files.peakd.com/file/peakd-hive/firedream/LPVYOp6H-coding.JPG]
@themarkymark can we have some more time added to deadline please ? :)
The best part is, I am having real fun making this!
FD.