Recently i opened dralamar in one of my packs and i have been testing it out and trying to make it work in a deck, since then i discovered some key info that makes this insane combo work in one turn.....
KEY INFO
The key info that i discovered is in the way that dralamar works,
the thing is when you reduce the cost of any spell you refresh the amount of the original cost so when you reduce the cost of a 3 mana spell to 0 you refresh 3 mana……....
[IMAGE: https://media.tenor.com/images/a61127d59a1a55e4aa9756e82d9fc043/tenor.gif]
How I discovered this is in one of my matches I had a 0 mana cost spell generated from moth I wanted to know what will happen if I played it after dropping dralamar and to my surprise it refreshed 2 mana (the original cost of the rune spell)
Knowing how useful/busted this is I started crafting…..
note: the patch dropped in the middle of writing this post so i tweaked the deck a bit and it still is consistent
Decklist
[IMAGE: https://files.peakd.com/file/peakd-hive/nezar0/48HAKAHUHffP3L4LeYHGYtHyAJrLcz1nEiuAPBZ4VsYYWt4Kue5phYfkJAC9CyeUbE.PNG]
old deck
[IMAGE: https://files.peakd.com/file/peakd-hive/nezar0/23swkaio7cgJDN74Zvp33EgtekWRtUDVqeJdqGodF2RwkcEpMre5maSnByZmUgJt4h57z.PNG]
in the decklist i showed above there is an extra card slot that i have been tweaking around with (soothsayer), adding demetrios is the most optimal i also tried Choralis Rune Moth and Lightning Talisman both work, definitely remove soothsayer and put demetrios though (i don't own one)
Deck code: GU_1_4_BDrBDrGANGANCANCANCEkCEkIBBIBBCFkCFkCFqCFqCFjCFjIBnCEqCEqCAkCAkIBsIBsCBmCBmCAMCAMCFoHBSHBS
Key Cards
[IMAGE: https://files.peakd.com/file/peakd-hive/nezar0/23vsBziUGndTFbTypeox4cdQqNemLReTzAuvrkAPMZf2bAounS2KjyzqvnpiyrR4Xtw2i.png]
For the combo to work you need to reduce 2 3 mana spells to 0 so you can refresh to 6 mana, targeting either Cram or librarian’s prayer or one of each is fine by either helpful aetherfox or form of wisdom both reduce 3 mana spells to 0.
to use form of wisdom efficiently and to finish your combo fast you need the foresee GP and shadow Scryers can also help you go through the deck much faster and setup the combo,
occasionally you might want to use librarian which will let you foresee 6 this can also be helpful in setting up the combo,
with the amount of high mana spells in the deck (6 in total) you will need to foresee every turn and send back every single one, you absolutely don't want them in the early game.
after setting up the combo it's GGs you drop dralamar then follow with the two 0 spells refresh to 6 mana then start blasting and you will always guarantee to finish your combo with the amount of foresee in the early game and the draw cards spells,
i would go through this in detail but it will be alot easier to just show you a quick gameplay
i played more than 50 matches and i never bricked or couldn't finish my combo by missing face damage.
Gameplay
Here is some matches demonstrating the deck
i picked some of the interesting ones
Note: the video quality is bad cause I like to torture my audience, I apologies 😟
https://youtu.be/AjHUaIwYuPc
https://youtu.be/BKhOgaykWVg
https://youtu.be/ruYG9ax9gEo